

Perfectly timed to what you’re doing in-game with it’s joyous crescendos signifying your success and truly carrying the feelings over from your parks customers to you, the player. Jim Guthrie and Jj Ipsen have provided a layer of magic to Planet Coaster I think no other game can rival. By increasing the on- screen button sizes and reducing the wording assigned to a button which is instead represented with a nice clear and obvious icon as to what the button does, this means that playing Planet Coaster from the sofa across the room is an entirely viable option. Although Planet Coaster doesn’t directly support the Steam Controller, it does have the best Interface Scaling system. Second up, I like to play games from my sofa when I can. This is what I spend 90% of my time playing actually doing. If you want make a mountain shaped like a giant skull that a wooden coaster wraps around and through, you can do that entirely with the terrain sculpting tools and a little imagination. Never have I played a video game that has so easy to use and such powerful tools for the player to truly sculpt the landmass to their will. So let’s get to that finally.įirstly, the terrain modelling. I’ve not even gotten around to talking about my three favourite things about Planet Coaster yet.
#Planet coaster early bird free
It also seems at this stage Frontier Developments are dedicated to bringing more and more content to the base-game, including a free pack with a number of Christmas themed elements this December. I expect, much like Cities: Skylines a lot of Planet Coaster’s long-term replay value will come from the absolutely outstanding community-created coasters, facilities and scenery packs. Planet Coaster’s community has latched on in full-force very quickly and are adding a whole new layer to the game for those of us not so great and creating a new Chief Beef kiosk or coaster from scratch, like myself. When going to use a Blueprint in your own parks, it is then assigned a cost based on the sum of its parts. Sharing your creativity with the other park creators out in the ether is a tremendous feeling, especially as the imagination really shines through through every community blueprint I’ve seen yet. Feeling particularly proud of your creation? Publishing said Blueprint to the Steam Workshop is incredibly simple. If however you’ve practiced your coaster building prowess in the Sandbox mode, you can handily export your tried and tested coasters and scenery to a Blueprint slot.

You can analyse your track using the overlay modes provided to see exactly where and how your coaster is causing it’s riders to vomit. Want to build a ride with more peaks than the Swiss alps? Go right ahead, but good luck balancing cost with rider excitement, fear and nausea. That’s where things obviously get a little pricey and other variables start to come into play. Choosing the materials for the track, the route, the music, the colours and the scenery, this is YOUR coaster. If you’re looking for the meat of the game though, lay some track for your own custom coaster. Be it with prefabricated rides such as various different ferris-wheels, swinging pirate ships and tea-cup rides for the more family friendly of you. Take your time, pause time even, and enjoy yourself while trying to make the provided partially-created park profitable. The Career mode offered is perfectly paced out, with challenges and medals awarded for achieving certain criteria in a park, but not a timer in sight. If you’re looking for an incredibly granular level of control over your park, I feel Planet Coaster offers that too, with it’s staff training mechanic and detailed insights into the inner-workings of the guests as they ride your coasters and roam your parks. That is to say it’s an absolute joy to play if you want something inviting to pull you in. But at that time I had no concept of winning or losing in a video game – maybe I just never beat the first level.įrontier Developments though have knocked it out of the theme park, and have crafted what I believe is possibly the most approachable and endearing strategy/management game possible.

I played Theme Park and Theme Hospital as a kid. Though Planet Coaster… Planet Coaster did something to me. I don’t know what it is, but if a game requires just a little too much thinking, I have practically no desire to play it in my downtime. I don’t particularly enjoy strategy games.
